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1. [SERVICE] Push Industries : Courier Service - in Sell Orders [original thread]
I posted 2 courier contracts around 2AM. When I checked the status on them at 6AM, one had been delivered. The other was delivered by around 9AM. They delivered them before I could even jump-clone back and reach the destination myself. Amazing....
- by Tex Steele - at 2017.05.01 23:49:51
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2. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
You want Feedback? Why? You NEVER LISTEN to us anyway, and just do your own thing, regardless. I HAven't played much lately, and today, you can imagine my SHOCK when I boarded my HULK to find that it's image has changed to a short stubby, procure...
- by Tex Steele - at 2016.09.25 16:27:15
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3. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
So far, I do NOT like the new icons. The ship icons are virtually unusable because they are SO TINY. HELLO DEVS!!!! Not everyone playing this game is a teenager with fresh eyes. I am myopic, colorblind between most of the pastel shades you use ...
- by Tex Steele - at 2015.06.02 22:27:51
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4. Announcement:[Feedback Wanted] Time Zone Mechanics Survey - in Player Features and Ideas Discussion [original thread]
First, I think that CCP will ram the change they want down our throats, regardless of what we say here or any feedback we provide. I have not seen them listen to us yet in almost 5 years. Limiting SOV warfare to a specific time for 4 or even 6 ho...
- by Tex Steele - at 2015.03.18 08:37:56
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5. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
Cyberman Mastermind wrote: Certainly looks very modern, that new UI. "Modern" as in "low contrast, hard to distinguish if your pattern recognition isn't good"... Can someone enlighten me if it's really helpful to someone that is colorblind if ...
- by Tex Steele - at 2014.12.09 21:16:15
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6. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
Hello, I've been trying to use this new interface for a little while now and have concluded it is useless. First, how in the world does regression to a 1950's Black and White scheme make it better? Colored Neo Com icons provide contrast, someth...
- by Tex Steele - at 2014.12.09 19:51:38
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7. zKillboard.com (beta) - in EVE Technology Lab [original thread]
Not sure what the problem is, but I'm missing kills for the last 2-3 days. Also, trying to see the top people monthly for the corporation, or the top corporations for the alliance only serves to refresh the main page, it does not show the "top" p...
- by Tex Steele - at 2014.11.22 17:27:34
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8. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Hello, Serious suggestions: 1) Please make the color scheme using bold colors rather than pastels or light colors. Some of us are color-blind. I have a really hard time, for example, telling light red and light green apart. If the item is a...
- by Tex Steele - at 2014.11.13 22:58:11
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9. Sticky:[Summer 2014] Mining Barges and Exhumers - in Player Features and Ideas Discussion [original thread]
Another note, too. I saw this and forgot about it until I opened up the Hulk cargo bay. Crystal size reduction is really nice. I like that change a lot! Means being able to carry crystals for different kinds of ore, or more of them for when the...
- by Tex Steele - at 2014.06.03 19:40:00
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10. Sticky:[Summer 2014] Mining Barges and Exhumers - in Player Features and Ideas Discussion [original thread]
Uncle Shrimpa wrote: Tex Steele wrote: A nice change for the HULK would be to make the ore hold at least large enough to hold two cycles of the strip miners at max Orca or Rorqual boosts. Currently it will not, so ore must be transferred eve...
- by Tex Steele - at 2014.06.03 19:36:00
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11. Sticky:[Summer 2014] Mining Barges and Exhumers - in Player Features and Ideas Discussion [original thread]
Tex Steele wrote: A nice change for the HULK would be to make the ore hold at least large enough to hold two cycles of the strip miners at max Orca or Rorqual boosts. Currently it will not, so ore must be transferred every 2 minutes or less to ...
- by Tex Steele - at 2014.06.03 19:34:00
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12. Sticky:[Summer 2014] Mining Barges and Exhumers - in Player Features and Ideas Discussion [original thread]
A nice change for the HULK would be to make the ore hold at least large enough to hold two cycles of the strip miners at max Orca or Rorqual boosts. Currently it will not, so ore must be transferred every 2 minutes or less to keep the hold from fi...
- by Tex Steele - at 2014.06.03 18:10:00
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13. Sticky:Dev Blog: Player Owned Customs offices in Hi-Sec - in EVE Information Portal [original thread]
This is yet another BOHICA (Bend OVer Here It Comes Again) moment From CCP to the players of EVE. This will severely damage the ability of single players and their alts to make ISK in the game by Running PI planets. I can see one or two big corp...
- by Tex Steele - at 2013.10.03 13:58:00
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14. Dear miners, take heart, change is coming: - in EVE General Discussion [original thread]
I cannot see how this constitutes any kind of good news. The Hulk is the only capable mining ship we have. Even if they raise the mining output levels on other platforms, they still do not have 3 turrets for strip miners. This is good for entry le...
- by Tex Steele - at 2012.06.25 17:00:00
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15. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
The best possible way to fix this new inventory system is to scrap it, and go back to what we had before. I am spending way toom uch time and energy and frustration opening hangars and reopening hangars and reopening hangars and cans and holds, a...
- by Tex Steele - at 2012.05.30 06:27:00
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16. Adjustable width on LOCAL chat channel - in Player Features and Ideas Discussion [original thread]
Currently, we can only reduce this width to a certain point and no further. When in 0.0 or lowsec, where one must keep the local window open for safety, it takes up a lot of room. IF we could adjust it completely, it would be great. For example, ...
- by Tex Steele - at 2012.02.14 18:19:00
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17. Overview Asteroid names too long - in Player Features and Ideas Discussion [original thread]
In the new overview, asteroids are listed as "Asteroid (Monoclinic Bistot)" or something like that. In the past , they were listed with just hte name, like 'Monoclinic Bistot', and the TYPE field displayed 'Asteroid'. THis change causes me to mak...
- by Tex Steele - at 2012.02.14 18:13:00
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18. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
So some of this is to go along with DUST 514. Interesting. I don't play DUST, don't have a game console, and never will. I play EVE Online. I don't care about DUST or anything to do with it. So why do I care? and why is CCP changing EVEOnline for ...
- by Tex Steele - at 2011.10.20 20:50:00
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19. Dallas, TX Meetup - Gingerman Pub 23rd April 6pm - in Events and Gatherings Archive [original thread]
Love to attend, but travelling home to see my folks and fmaily for hte weekend. Let's do this again, and I'll be happy to attend!
- by Tex Steele - at 2011.05.26 15:57:00
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20. sense of humor - in EVE General Discussion [original thread]
from the dev log: # An agent's conversation window would sometimes have duplicate entries if you were in a fleet. This has been fixed as they are tired of repeating themselves. Love the sense of humor!
- by Tex Steele - at 2011.01.18 13:13:00
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